NewsAgg
liveAn always-on AI-news aggregator: 42 feeds in, local models ranking what matters, cross-source disagreement surfaced as a trust signal. The flagship case study: architecture, prompts, failures, verification, and measured results.
Everything I'm building across the surfaces. Each page states plainly how deep it goes: one is a full case study so far, the rest are short overviews, and every one says what's withheld and why. Each card names its actions plainly: open the running app, read the write-up at the depth it actually has, and view the source once that repo is deliberately public.
Shipped and running: open them today.
An always-on AI-news aggregator: 42 feeds in, local models ranking what matters, cross-source disagreement surfaced as a trust signal. The flagship case study: architecture, prompts, failures, verification, and measured results.
A self-hosted media server for the family's home movies: auto-organizes the library, transcodes on the fly, and streams to any browser. Kept off the public internet on purpose.
A personal FLAC library, searchable and playable from a browser: full quality, no transcoding, no exceptions.
Three planners for irrigation, climate, and home energy, each dry-run by default with actuation behind two separate human confirmations, plus a read-only monitor over the solar hardware that was never given a way to write.
In active development, landing next.
A self-improving loop for automating my own life that hands back more time than it costs to run, and prunes itself when it doesn't. The system behind this whole site.
A single-file HTML dashboard over all my dev repos, with a drill-in for the AI-ops initiative tree. No build, no framework.
The central status service the automations push events to and everything reads a summary from: the spine of the Operator Loop's telemetry.
Built and still running privately; their public deploys came down in August 2026. The write-ups stand.
A 2D roguelike survival game in the browser: dodge, level up, and stack upgrades against escalating waves.
A browser Pong clone with real peer-to-peer multiplayer over an unreliable WebRTC data channel: no game server once the match starts.